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[D]esert Punk 1337 Community Member

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Joined: 30 June 2005 Location: United Kingdom Posts: 1692
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Posted: 19 October 2006 at 10:28am | IP Logged
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new servers are down
:edit:
back up now
Edited by [D]esert Punk on 19 October 2006 at 11:23am
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Shooting_Star Senior Community Member

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Joined: 28 September 2006 Location: Bulgaria Posts: 111
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Posted: 19 October 2006 at 1:26pm | IP Logged
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but laggy now 
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Nhumrod Site Admin

Clan Leader & GM
Joined: 09 September 2002 Location: Scotland Posts: 13897
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Posted: 19 October 2006 at 1:48pm | IP Logged
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ive had a tweak - try it now...
__________________ There is no IRL, there's just AFK.
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[D]esert Punk 1337 Community Member

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Joined: 30 June 2005 Location: United Kingdom Posts: 1692
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Posted: 19 October 2006 at 1:59pm | IP Logged
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its not laggy, they just moaning as i spanked him and teffs ass on a 2v1 in inferno....
also demon just to let u no, rats is now playin dust maps etc. so if some one cud set them back up when they have a free couple of mins that wud be sweet
Edited by [D]esert Punk on 19 October 2006 at 2:04pm
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Nhumrod Site Admin

Clan Leader & GM
Joined: 09 September 2002 Location: Scotland Posts: 13897
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Posted: 19 October 2006 at 2:08pm | IP Logged
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ive just set processor affinity on the servers. I think the reson they lagged on map changes is that the server was not correctly balancing the processes across the two processors. I have now set customs to one processor and rats + KZ to the other. This way classics should always get the best performance of all of them. DOD:S is currently set to manual startup until we see how performance is affected with these changes.
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[D]esert Punk 1337 Community Member

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Joined: 30 June 2005 Location: United Kingdom Posts: 1692
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Posted: 19 October 2006 at 2:28pm | IP Logged
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still seem to be having lag issues... it will jump from normal to about 200, when u have about 5+ players on the server..
this is the new servers btw
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Shooting_Star Senior Community Member

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Joined: 28 September 2006 Location: Bulgaria Posts: 111
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Posted: 19 October 2006 at 2:30pm | IP Logged
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Demonboy wrote:
ive just set processor affinity on the servers. I think the reson they lagged on map changes is that the server was not correctly balancing the processes across the two processors. I have now set customs to one processor and rats + KZ to the other. This way classics should always get the best performance of all of them. DOD:S is currently set to manual startup until we see how performance is affected with these changes. |
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pls fix it 
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Nhumrod Site Admin

Clan Leader & GM
Joined: 09 September 2002 Location: Scotland Posts: 13897
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Posted: 19 October 2006 at 2:33pm | IP Logged
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wtf?
anyhoo, ive now setup a couple of regular reboots, every monday and thursday morning at 8.05am (just after its weekly defrag). So the server whould now have a clean reboot twice a week as well.
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Shooting_Star Senior Community Member

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Posted: 19 October 2006 at 4:20pm | IP Logged
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checked the server cfg :O?
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Nhumrod Site Admin

Clan Leader & GM
Joined: 09 September 2002 Location: Scotland Posts: 13897
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Posted: 20 October 2006 at 9:45am | IP Logged
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how did praccy go last night? Was it on the new classics? How was the server performing this time?
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Grizzler Site Admin

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Joined: 13 Febuary 2003 Location: Norway Posts: 5192
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Posted: 20 October 2006 at 10:01am | IP Logged
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We played on the old one I think
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Shadetail Honourary Member


Joined: 07 October 2005 Location: United Kingdom Posts: 1987
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Posted: 20 October 2006 at 10:07am | IP Logged
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Praccy was ok, But i sucked really badly. I think i got like 3-4 kills in the entire practice :P
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Shadetail Honourary Member


Joined: 07 October 2005 Location: United Kingdom Posts: 1987
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Posted: 21 October 2006 at 10:58am | IP Logged
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Is it me or do the new servers kinda lag ?
classics was a bit dodgy last night, it felt kind of sluggish for some reason, though my netgraph didnt show anything wrong :o
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Shooting_Star Senior Community Member

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Posted: 21 October 2006 at 1:07pm | IP Logged
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Demonboy wrote:
how did praccy go last night? Was it on the new classics? How was the server performing this time? |
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the old server is better than the new 
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Shooting_Star Senior Community Member

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Joined: 28 September 2006 Location: Bulgaria Posts: 111
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Posted: 24 October 2006 at 10:41am | IP Logged
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Demonboy wrote:
ive just set processor affinity on the servers. I think the reson they lagged on map changes is that the server was not correctly balancing the processes across the two processors. I have now set customs to one processor and rats + KZ to the other. This way classics should always get the best performance of all of them. DOD:S is currently set to manual startup until we see how performance is affected with these changes. |
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is this since 2 weeks 
i think that the servers run better without it 
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Nhumrod Site Admin

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Joined: 09 September 2002 Location: Scotland Posts: 13897
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Posted: 24 October 2006 at 11:03am | IP Logged
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just a few days...
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Shooting_Star Senior Community Member

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Posted: 24 October 2006 at 2:29pm | IP Logged
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is it possible to play without it 
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