Active Topics Active Topics  Display List of Forum Members Memberlist  Invert Forum Background Colours Invert Colours  Search The Forum Search  Help Help  Register Register  Login Login
Sponsored by Beatnik Games
World of Warcraft Guides & Tips (Public)
 |SFH| Sent From Hell :: Community Forums : World of Warcraft Guides & Tips (Public)
Subject Topic: Simple Tacs: Naxx 10/25 (Topic Closed Topic Closed) Post ReplyPost New Topic
Author
Message << Prev Topic | Next Topic >>
Sanguinia
Clan Admin
Clan Admin
Avatar
Senior Officer

Joined: 29 July 2009
Location: United Kingdom
Posts: 9
Posted: 30 September 2009 at 6:14pm | IP Logged  

I have a bit of time spare, so I'm going to add a few simple rules to follow for each boss in Naxx.

It will only be bare minimum stuff, but should give all guildies a rough idea of what to do in Naxx.

N.B. Deadly Boss Mod helps alot in raids. Get it!

-Sang

Edited by Sanguinia on 30 September 2009 at 6:40pm
Back to Top View Sanguinia's Profile Search for other posts by Sanguinia Send Private Message Add to Buddy List
 
Sanguinia
Clan Admin
Clan Admin
Avatar
Senior Officer

Joined: 29 July 2009
Location: United Kingdom
Posts: 9
Posted: 30 September 2009 at 6:20pm | IP Logged  

Construct Quarter

1. Patchwerk:

-Simple tank and spank. Need two tanks in 10 man, 3 tanks in 25 man.

2. Grobbulus:

-MT moves around the outside. DPS behind or to the side of boss. Adds picked up by OT and burned down. If you get Mutating Injection, run behind boss, away from others.

3. Gluth:

-Both tanks on boss, switch every 3-4 stacks. Need 1-2 kiters for the adds.

4. Thaddius:

-Both mini-bosses must die around the same time. NEGATIVE is left of boss, POSITIVE is right.


Back to Top View Sanguinia's Profile Search for other posts by Sanguinia Send Private Message Add to Buddy List
 
Sanguinia
Clan Admin
Clan Admin
Avatar
Senior Officer

Joined: 29 July 2009
Location: United Kingdom
Posts: 9
Posted: 30 September 2009 at 6:24pm | IP Logged  

The Arachnid Quarter

1. Anub'Rekhan:

- MT to the back of the room, OT/s on the adds. When boss uses Locust Swarm, run away.

2. Grand Widow Faerlina:

- MT on boss, OT on adds. AoE the adds, then DPS the boss.

3. Maexxna:

- 1-3 DPS ready to get webbed people out.

Back to Top View Sanguinia's Profile Search for other posts by Sanguinia Send Private Message Add to Buddy List
 
Sanguinia
Clan Admin
Clan Admin
Avatar
Senior Officer

Joined: 29 July 2009
Location: United Kingdom
Posts: 9
Posted: 30 September 2009 at 6:28pm | IP Logged  

The Plague Quarter

1. Noth the Plaguebringer:

- MT on boss, OT on adds. Teleports away, at this point everyone on adds.

2. Heigan the Unclean:

- Ranged on the platform, melee stack close to the MT (who should be marked). When boss teleports, stack on the marked player, and move with him.

3. Loatheb:

- DPS move to spores, attack them away from the MT. Healers start casting just before healing is allowed again. HoT's, etc.
Back to Top View Sanguinia's Profile Search for other posts by Sanguinia Send Private Message Add to Buddy List
 
Sanguinia
Clan Admin
Clan Admin
Avatar
Senior Officer

Joined: 29 July 2009
Location: United Kingdom
Posts: 9
Posted: 30 September 2009 at 6:33pm | IP Logged  

The Military Quarter

1. Instructor Razuvious:

- 10 man, tanks use crystals. 25 man, needs 2-4 priests who know how to Mind Control. DPS on Instructor Razuvious ONLY, until he is down.

2. Gothik the Harvester:

-Raid splits. Just kill adds as they come, and both tanks be ready for boss coming down.

3. The Four Horsemen:

- 10 man, 1 healer and 1 ranged to the back, keep aggro on 1 boss each. 1 tank on each of the front bosses, burn down one then the other. Move anti-clockwise.
- 25 man, 1 healer and two ranged at back. 1 tank and 1 healer on one boss to the front, everyone else on other boss. Burn boss and move anti-clockwise.

N.B. Switch targets on 4 stacks.

Edited by Sanguinia on 30 September 2009 at 6:41pm
Back to Top View Sanguinia's Profile Search for other posts by Sanguinia Send Private Message Add to Buddy List
 
Sanguinia
Clan Admin
Clan Admin
Avatar
Senior Officer

Joined: 29 July 2009
Location: United Kingdom
Posts: 9
Posted: 30 September 2009 at 6:38pm | IP Logged  

Frostwyrm Lair

1. Sapphiron:

- MT turns boss to the right, dps stays on starting side. When boss flies up, spread out. Hide behind ice blocks only when they are all down (10 man = 2 ice blocks, 25 man = 3 ice blocks).

2. Kel'Thuzad:

- Phase 1, all in centre. Ranged on the banshee mobs, tanks pick up abominations.

- Phase 2, everyone uses /range. Make sure no other player is in that box. In 25 man, melee just make sure MT is not in that box.

-Phase 3, OT/s pick up adds, DPS carries on with boss.

N.B. In 25 man, DO NOT kill any players who are Mind Controlled. Use CC or heal though until they are normal again.
Back to Top View Sanguinia's Profile Search for other posts by Sanguinia Send Private Message Add to Buddy List
 
Nhumrod
Site Admin
Site Admin
Avatar
Clan Leader & GM (Demonboy)

Joined: 09 September 2002
Location: Scotland
Posts: 13886
Posted: 08 October 2009 at 9:46am | IP Logged  

Great work dude - we should do the same for Ulduar after this week!

__________________
There is no IRL, there's just AFK.
Back to Top View Nhumrod's Profile Search for other posts by Nhumrod Visit Nhumrod's Homepage Send Private Message Add to Buddy List
 

Sorry, you can NOT post a reply.
This topic is closed.

  Post ReplyPost New Topic
Printable version Printable version

Forum Jump
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot delete your posts in this forum
You cannot edit your posts in this forum
You cannot create polls in this forum
You cannot vote in polls in this forum



This page was generated in 0.1875 seconds.

Sponsored by Beatnik Games